Acolyte At the start of each dungeon, shuffle 2 random abilities into the deck
Adventurer Start each dungeon with a copy of Short Sword, Chainmail, and Matches
Alchemist At the start of each dungeon, shuffle 3 random potions into the deck
Anarchist Whenever you burn an enemy, increase the amount by 1
Arcanist Whenever you acquire an ability, deal 1 piercing damage to the topmost enemy in the same column
Balanced The base cost of all your abilities is 2 💰
Bandit Your 🔸 is increased by 1 against solitary enemies but your deck size is decreased by 1
Battle Mage When you burn or freeze an enemy, reduce the cost of weapons in the same row by 2
Beggar Your base 🔸 is increased by 1 while you have 0 tiles in your inventory
Berserker Whenever you attack with two equipped weapons, your total 🔸 is +3
Blessed Whenever you acquire an ability, restore 1 ❤️
Brewer While in a dungeon, whenever you acquire a potion, add a second copy to your inventory
Gravedigger Your base 🔸 is increased by 1 if there are at least 3 Tombstone on the board
Cautious You can no longer parry, but each equipped weapon adds 2 🛡️️ block
Champion At the start of of each dungeon, shuffle 3 copies of Flex into the deck
Chill Once per battle, after your opponent acts, freeze them if their action contained 🔸
Brawler Your 🔸 is increased by 1 against stunned opponents
Crusader If you have full ❤️, increase your base 🔸 by 1
Devoted At the start of of each dungeon, shuffle 3 random Blessings into the dungeon deck
Elementalist Your base 🔸 is increased by 1 vs targets that are burning, poisoned, or frozen
Fencer When you parry an attack, restore 2 ❤️
Forester Each dungeon, the first time you replace a tile in your inventory, shuffle 2 copies into your deck that cost 0 💰
Ghostly While you have 2 or less ❤️, gain stealth whenever you attack or take damage
Giantslayer Your base 🔸 is increased by 2 vs bosses
Greedy Your base 🔸 is increased by 1 if you have 4 or more 💰, and decreased by 1 otherwise
Hornet After you attack with a weapon, inflict poison. Deal +1 damage vs poisoned enemies
Intelligent Increase your max deck size by 3
Jester Whenever you discard a tile, randomize the cost of all visible tiles (0 to 5 💰)
Judicator Per dungeon, once you've taken 15 damage, your base 🔸 is +1 for the remainder of the dungeon (0/15)
Martial Artist Your base 🔸 is increased by +1 (-1 while you have a weapon equipped)
Miner Max ❤️ increased by 2. When you acquire this perk, gain 100 gems
Necrodude Max ❤️ -2. Enemies spawn Tombstone when defeated. Discarding tiles does not restore ❤️
One-Armed You can only equip 1 item at a time, but items cost 1 💰 less
Pack Rat Your base 🔸 is increased by 1 while you have 4 tiles in your inventory
Peaceful When a weapon is Depleted, restore 4 ❤️
Poet Whenever you acquire an ability that costs 1 💰 from the bottom row, gain an extra copy
Chosen When you remove or transform a visible Curse, deal 2 piercing damage to enemies in the same row
Privileged You start with 8 💰 but your base 🔸 is reduced to 1
Pure When you Mutate into 🟦 Chosen, convert visible curses into Blessings
Queen Your first attack each battle applies corruption (3)
Radioactive Poison enemies when they spawn
Ranger Start with Orhu. Enemies in the bottom row have +2 🔸
Reaper Your base 🔸 is increased by 1 against damaged enemies
Rich At the start of each dungeon, gain 2 💰
Riffraff Gain stealth when attacking solitary enemies. Base 🔸 reduced by 1 unless overwhelmed
Salamander The first time you'd take fatal damage each dungeon, set your ❤️ to 1 and gain Regeneration
Savage When you defeat an enemy, add a copy of Frenzy to your inventory (if room)
Scaredy Cat Whenever you flee from battle, gain 2 🛡️️ block
Scout When you mark an enemy, restore 2 ❤️
Scrapper Your base 🔸 is increased by 2 while attacking enemies with armor or 🛡️️ block
Scrappy Gain 2 additional ❤️ when discarding a tile. Max ❤️ reduced by 4
Sharpshooter When a ranged weapon is added to the board, reduce its cost by 1 💰
Sneaky Your first attack each battle has +1 🔸
Sniper Deal an additional 3 piercing damage to Marked enemies
Stabby Stab does +1 damage
Stout Increase max ❤️ by 6
Street Rat Add 3 Town Guard to the deck. The first tile you acquire is free
Sturdy Restore 2 ❤️ whenever you acquire an item from the dungeon that grants 🛡️️ block
Survivor If your ❤️ is below 50% of your max after you defeat an enemy, restore 2 ❤️
Thorny While you have at least 4 🛡️️ block, also gain thorns (2)
Tinker For every 2 items you discard, restore 1 durability to a random item in your inventory (0/2)
Toxic Stab also inflicts Poison (1)
Trapper When traps are added to the board, arm them
Valiant overwhelmed: Gain +2 🔸
Vampire Restore 2 ❤️ whenever you defeat an enemy in combat. Discarding tiles no longer restores ❤️
Ventriloquist Your 💀 Minions have +1 attack, but your base 🔸 is reduced by 1. Start each dungeon with a Skeleton
Warmonger Your melee weapons have +1 🔸